![]() ![]() Then go to view and search by name for "The Cyber Grind - Final Version 1 (Intro only)"and "The Cyber Grind - Final Version 1 (seamless loop without intro)". Once you have done that, navigate to the program and sort it by AudioClip. Upon opening the file in Unity Asset Bundle Extractor it will give you a message that "No type database mtaches the player version", this happens because the tool you're using is 'kinda' unsupported on newer unity engine although you can easily ignore it by pressing the latest unity they have like in the picture on the right. Click sharedassets2.assets (If you want to replace cybergrind music) or sharedassets0.assets (If you want to replace sfx sound, etc). Now go to your ULTRAKILL file directory in. ![]() Once you have done that, open Unity Asset Bundle Extract and click file then open. wav and save it in your desired location. Put your audio inside your audio editing program. ![]() The first thing you do is opening up your audio editing program. ![]()
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